{"id":1105,"date":"2024-05-18T20:11:31","date_gmt":"2024-05-18T20:11:31","guid":{"rendered":"https:\/\/vajraenterprises.com\/new\/?p=1105"},"modified":"2024-05-18T20:11:34","modified_gmt":"2024-05-18T20:11:34","slug":"vajra-game-graveyard-future-now","status":"publish","type":"post","link":"https:\/\/vajraenterprises.com\/new\/?p=1105","title":{"rendered":"Vajra Game Graveyard: Future Now"},"content":{"rendered":"\n<p>This is the last in a series of write-ups of games and game settings that we wanted to make, but that (most likely) will never be made.\u00a0 If you\u2019re reading this and have a strong desire to help one of these dead game ideas become reality, email creative [aht] vajraenterprises [dot] com.<\/p>\n\n\n\n<p>P.S. We don\u2019t use AI generated art in our games, but we have just for the Vajra Game Graveyard series.\u00a0 You can read more about our position on AI generated art <a href=\"https:\/\/vajraenterprises.com\/AIartstatement.htm\">here<\/a>.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large is-style-default\"><img loading=\"lazy\" decoding=\"async\" width=\"771\" height=\"1024\" src=\"https:\/\/vajraenterprises.com\/new\/wp-content\/uploads\/2024\/05\/Future-Now-AI-cover-771x1024.jpg\" alt=\"\" class=\"wp-image-1106\" srcset=\"https:\/\/vajraenterprises.com\/new\/wp-content\/uploads\/2024\/05\/Future-Now-AI-cover-771x1024.jpg 771w, https:\/\/vajraenterprises.com\/new\/wp-content\/uploads\/2024\/05\/Future-Now-AI-cover-226x300.jpg 226w, https:\/\/vajraenterprises.com\/new\/wp-content\/uploads\/2024\/05\/Future-Now-AI-cover-768x1020.jpg 768w, https:\/\/vajraenterprises.com\/new\/wp-content\/uploads\/2024\/05\/Future-Now-AI-cover-1157x1536.jpg 1157w, https:\/\/vajraenterprises.com\/new\/wp-content\/uploads\/2024\/05\/Future-Now-AI-cover-1543x2048.jpg 1543w, https:\/\/vajraenterprises.com\/new\/wp-content\/uploads\/2024\/05\/Future-Now-AI-cover.jpg 1856w\" sizes=\"auto, (max-width: 771px) 100vw, 771px\" \/><\/figure>\n\n\n\n<p><strong>Setting Concept<\/strong><\/p>\n\n\n\n<p>A game set in the same universe of Fates Worse Than Death, but before both Fates Worse Than Death and <a href=\"https:\/\/vajraenterprises.com\/new\/?p=1096\">Seconds to Midnight<\/a>.\u00a0 It is a near future that, at first glance, looks very much like our own time, but this is only because the technologies that might radically change human lives have been patented, monopolized, regulated, turned into \u2018trade secrets\u201d and used solely for the benefit of governments and corporations.\u00a0 The United States (like most other nations) is quietly becoming an authoritarian surveillance state, where technology is used to monitor the population and suppress dissent, while most of the population are oblivious.\u00a0 Use of new technology in any way that threatens those in power has been made illegal and driven underground.\u00a0 New York City will be presented as the default setting.<\/p>\n\n\n\n<p><strong>Heroes<\/strong><\/p>\n\n\n\n<p>\u201cFuturists\u201d who are using illegal technology in an attempt to wrest control of the future from those in power.&nbsp; Not only are they fighting back against the repressive government, they are actively seeking new and better ways to live, despite the risk of imprisonment.&nbsp; These characters experiment with better ways to interact with technology, with media, with culture, with urban spaces, with their own bodies and their own brains.&nbsp;<\/p>\n\n\n\n<p><strong>Antagonists<\/strong><\/p>\n\n\n\n<p>Riot cops, feds, corporate security teams, robotic security drones, gangs of citizen bounty-hunters that are after the reward for capturing and turning in a supposed \u201cterrorist,\u201d secret agents from countries who have already gone much farther down the totalitarian rabbit hole.<\/p>\n\n\n\n<p><strong>Themes<\/strong><\/p>\n\n\n\n<p>That new technology has the power to either hurt or harm depending on how it is used.&nbsp; How the people who benefit from a new technology (rather than being harmed by it) are those who control it.&nbsp; The duty of new generations to experiment with new ways of being and find out what works for them, even if that puts them at odds with the established powers of society.&nbsp; That many technological advances came about when home hobbyists were able to tinker with new technologies, contributing greatly to the history of technology.&nbsp; The idea that the possibilities for the future imagined in science fiction might already be here, even if most of the population is unaware of it.<\/p>\n\n\n\n<p><strong>Aesthetics<\/strong><\/p>\n\n\n\n<p>Rather than the run-down half-abandoned New York of Fates Worse Than Death, this would be a gentrified New York with signs everywhere of \u201claw and order.\u201d&nbsp; Propaganda posters and surveillance cameras will be common.&nbsp; High technology will be visible, but always being used against rather than for citizens (e.g. barriers that pop up out of the street for traffic stops, surveillance drones scanning people, security guards with personal helicopters). Tall corporate and government buildings seem futuristic but at street level things look very much the same as today.<\/p>\n\n\n\n<p><strong>Mechanics<\/strong><\/p>\n\n\n\n<p>Running from cops, feds and corporate security agents will probably be a big part of gameplay.&nbsp; The Chase rules from In Dark Alleys can be adapted to this setting, with parkour skills available to help PCs on the run from cops.&nbsp; Since hacking (in its broader sense of making technology do new things) is a big element here, there should be some rules for inventing and upgrading technology, perhaps borrowing from the invention rules from Price of Power.<\/p>\n\n\n\n<p><strong>Research Needed<\/strong><\/p>\n\n\n\n<p>Techniques of surveillance, social control and suppression of dissent and protest used by governments in modern times, and especially how new technology is used against dissenters.<\/p>\n\n\n\n<p><strong>Challenges<\/strong><\/p>\n\n\n\n<p>Such a depiction of an almost-now future can\u2019t help but be political, and will anger those who don\u2019t see their views reflected there.&nbsp; It will be interesting to see to what degree we can pull in elements of the futures feared by people of various political ideologies, but without betraying the beliefs of the authors.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This is the last in a series of write-ups of games and game settings that we wanted to make, but that (most likely) will never be made.\u00a0 If you\u2019re reading this and have a strong desire to help one of these dead game ideas become reality, email creative [aht] vajraenterprises [dot] com. P.S. We don\u2019t &#8230; <a title=\"Vajra Game Graveyard: Future Now\" class=\"read-more\" href=\"https:\/\/vajraenterprises.com\/new\/?p=1105\">Read more<span class=\"screen-reader-text\">Vajra Game Graveyard: Future Now<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-1105","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v14.8 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\r\n<title>Vajra Game Graveyard: Future Now - Vajra Enterprises<\/title>\r\n<meta name=\"robots\" content=\"index, follow\" \/>\r\n<meta name=\"googlebot\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\r\n<meta name=\"bingbot\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\r\n<link rel=\"canonical\" href=\"https:\/\/vajraenterprises.com\/new\/?p=1105\" \/>\r\n<meta property=\"og:locale\" content=\"en_US\" \/>\r\n<meta property=\"og:type\" content=\"article\" \/>\r\n<meta property=\"og:title\" content=\"Vajra Game Graveyard: Future Now - Vajra Enterprises\" \/>\r\n<meta property=\"og:description\" content=\"This is the last in a series of write-ups of games and game settings that we wanted to make, but that (most likely) will never be made.\u00a0 If you\u2019re reading this and have a strong desire to help one of these dead game ideas become reality, email creative [aht] vajraenterprises [dot] com. 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